Body
Gamification & Game-based Learning
Playing Board Game to Learn Product Life-Cycle Thinking
Teacher: Dr. Meike Sauerwein
Department: Division of Environment and Sustainability, HKUST
Experiential Learning
Understanding Cultures and Values with Real-Life Experiences
Teacher: Dr. Ping Pan
Department: Division of Humanities, HKUST
VR & AR in Learning
Practicing Job Interview Skills Anytime, Anywhere
Teacher: Ms. Kasina Wong
Department: Center for Language Education, HKUST
- New Faculty Orientation
- University Teaching and Learning Course
- Graduate Teaching Assistant Program Graduate Teaching Assistant Program
- Blended Learning and MOOC Blended Learning and MOOC
- eLearning Workshops
- People
- Teaching and Learning Symposium
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- Teaching and Learning Innovative Projects Teaching and Learning Innovative Projects
- Contact Us
- UGC's Strategic Grants
- HKUST eLearning Strategy
- Generative AI & Education Generative AI & Education
- Augmented and Virtual Reality
- Blended Learning Blended Learning
- Experiential Learning
- Gamification & Game-based Learning
- MOOC MOOC
- Learner-centered Course Design Learner-centered Course Design
- Online Teaching - Real-time Online Online Teaching - Real-time Online
- Online Teaching - Mixed-mode Teaching Online Teaching - Mixed-mode Teaching
- Institutional Learning Technologies Institutional Learning Technologies
- Active Learning Tools and Proposed Usage Active Learning Tools and Proposed Usage
- Education and Generative AI Fund Education and Generative AI Fund
- FAQs for Instructors/TAs
- FAQs for Students