Body Project Department AISCBMECHEMCIVLCLECSEDSTOE2IECEECONENVRFINAHUMAIELMISDISOMLIFSMAEMATHMGMTOCESOthersPHYSPPOLSOSC Type of innovation AR/VRArtificial IntelligenceCase-based LearningCommunity of PracticeEducation TechnologyeLearningExperiential LearningFlipped ClassroomGamification/Game-based LearningInquiry-based LearningStudents as Partners Project year 2021/222022/232020/212019/202018/192017/182016/172015/162014/15 Triennium 2012-20162016-20192019-20222022-2025 Apply Reset Project Name Department Project leader Type of innovation Project year Correleration Analysis Between Teacher's Voice and Students' Facial Expressions for Online and Offline Teaching Feedback ECE Pascal FUNG Artificial Intelligence 2021/22 Online interactive mechanical design playground and gallery MAE Molong DUAN AR/VR 2021/22 Interactive multi-source transport data platform for learning smart transport planning and management CIVL Sisi JIAN Education Technology 2021/22 Combining gamification and augmented reality to enhance student engagement in aerospace engineering MAE Prof Larry LI AR/VR 2021/22 "Doing Economics": A Scaffolded Approach to Active Learning through Writing ECON Sujata VISARIA Experiential Learning 2021/22 Psychology’s Case Studies in Hong Kong SOSC Michelle YIK Case-based Learning 2021/22 Normative Case Teaching through Role Playing and Blended Learning - Ethics, Emerging Technologies, and Public Policy SOSC Prof James WONG Case-based Learning 2021/22 Into "cultures and values": Independent research on language, culture and society HUMA Cathy PAN Experiential Learning 2021/22 Active learning pedagogy in a conservation field trip course OCES Dr Cindy LAM Students as Partners 2021/22 Ripples Fellowship DSTO Beatrice WONG, Eva SHEK Students as Partners 2021/22 Building students’ creativity systematically through an idea incubation course Others Ben Y B CHAN Students as Partners 2021/22