Body Project Department AISCBMECHEMCIVLCLECSEDSTOE2IECEECONENVRFINAHUMAIELMISDISOMLIFSMAEMATHMGMTOCESOthersPHYSPPOLSOSC Type of innovation AR/VRArtificial IntelligenceCase-based LearningCommunity of PracticeEducation TechnologyeLearningExperiential LearningFlipped ClassroomGamification/Game-based LearningInquiry-based LearningStudents as Partners Project year 2022/232021/222020/212019/202018/192017/182016/172015/162014/15 Triennium 2012-20162016-20192019-20222022-2025 Apply Project Name Department Project leader Type of innovation Project year Virtual Laboratory Module for Online Teaching via Virtual Reality Teaching Approach OCES Prof Frank LAM AR/VR 2020/21 Coastal Environmental Investigation OCES Dr Cindy LAM, Prof Stanley LAU, Dr Elza TSANG Gamification/Game-based Learning 2019/20 Learning Progress Assessment and Performance Prediction with Artificial Intelligence in General Physics PHYS Prof Pak Wo LEUNG, Dr Man Fung CHEUNG Artificial Intelligence 2020/21 Learning modules for sustainability education ENVR Prof Davis BOOKHART eLearning 2017/18 Creating an App-based Tool to Teach Life Cycle Thinking ENVR Meike SAUERWEIN Gamification/Game-based Learning 2018/19 Creation a web-based learning platform for advanced Chinese Learners CLE Dr Shelia LIANG eLearning 2016/17 Case teaching and learning for Social Science and Public Policy Education SOSC Prof James WONG Case-based Learning 2017/18 Who we are in global Hong Kong: Independent research of self, community and identity HUMA Prof May-yi SHAW Experiential Learning 2017/18 Developing Business Scenerios for Learning Abstract Probability Concepts ISOM Prof Mike SO Case-based Learning 2016/17 An extended controlled parallel study of IELM2100S and IELM2100E with a longitudinal follow-up study of graduates from the IELM2100S/E in 2016, 2017, 2018 and 2019 IELM Prof Richard SO Experiential Learning 2017/18 Interactive Teaching for Visualizing Microscopic Actions in Semiconductor Devices ECE Prof Mansun CHAN eLearning 2016/17 Promoting entrepreneurship education across disciplines ECE Prof Erwin HUANG Community of Practice 2017/18 An automated platform for quantitative student assessment ECE Prof S H SONG eLearning 2017/18 Scaling up the Entrepreneurship Common Core Course (ENTR1001) ECE Prof Erwin HUANG eLearning 2018/19 Social Gaming Platform for COMP2711 CSE Dr Kenneth W T LEUNG Gamification/Game-based Learning 2016/17 Pagination « First page ‹ Previous page 1 2 3 4 5 6 › Next page » Last page