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Funded Projects

Body

Project

Project Name Department Project leader Type of innovation Project year
Building students’ creativity systematically through an idea incubation course Others Ben Y B CHAN Students as Partners 2021/22
Interactive tool for designing a sustainable lifestyle CIVL , ENVR Eun Soon IM, Meike SAUERWEIN Education Technology 2020/21
Integrated Aerospace Education Platform to Support Multidisciplinary Air Transportation Vehicle Design MAE Rhea LIEM Education Technology 2020/21
Immersive and interactive 3D virtual site visits for civil engineering courses CIVL Thomas HU AR/VR 2020/21
Gamifying the Electives for E-Core course 3 and 4 CLE Suzan STAMPER, Tess HOGUE Gamification/Game-based Learning 2020/21
Laser Cutter VR Training System Development ISD , CSE Sai Kit YEUNG AR/VR 2020/21
Developing an Experiential and Blended New Common Core Course of “Smart Buildings for a Warming Planet” ENVR Prof Jimmy FUNG, Prof Zhe WANG Experiential Learning 2019/20
Implementing Virtual Reality Application as a Job Interview Practice Tool for Business Students and Beyond CLE Kasina WONG AR/VR 2020/21
Practica in Economics: Learning Through Investigative Experiences ECON Prof Yang LU Experiential Learning 2020/21
Construction of Engineering Cases for Characterization of Materials’ Chemical Composition, Microstructure, and Morphology MAE Hong TAO Case-based Learning 2019/20
Integrated Platform to Support Aircraft Design and Performance Analysis MAE Prof Rhea LIEM, Prof Stephane REDONNET Education Technology 2019/20
Online Reality Labs of Mechanical Engineering MAE Prof Qing CHEN AR/VR 2019/20
Development of an augmented-reality wind-tunnel application to enhance student understanding of aerodynamics MAE Prof Larry LI AR/VR 2019/20
Scalable Game-Based Experiential Learning Approach for Engineering Management Education IELM Prof Xuan QIU Gamification/Game-based Learning 2019/20
Creating an Intriguing and Visualisable Learning Experience (CIVL-X) for probability and statistics CIVL Prof Anthony LEUNG Gamification/Game-based Learning 2019/20